The final output that is sent to a display, a channel is composed of numerous zones of content.

Channel BR
The visually generated environment in which all of your content is placed. Bulletins and Zones are contained within a Channel.

Connection Checker
A utility built into the Carousel Player Display Engine application that confirms: a valid connection to the content server the number of channels that are to display on this player the amount of data needed to synchronize content with the server the amount of time needed to contact the content server whether or not an intermediary proxy server was used a time comparison between server and player a software version check between the server and player a local cache validity check a graphics driver check on the local player. This utility can be found by executing the Carousel Display Engine application and selecting [Configure] before the display engine loads. Once in the configuration menu, you will need to locate and select the green checkmark in the upper left hand corner.